April 12, 2025, 10:08:50 AM

This week's Club Pogo challenges!
Mahjong Sanctuary : Match 70 flower tiles this week!
Thousand Island Solitaire HD : Finish 55 piles this week!
Pogo Slots : Activate any bonus round 15 times in the Grant's Garden Slot Machine this week!

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Topic summary

Posted by thefreak
 - March 15, 2004, 12:20:27 AM
what settings are your computer
resolution?
bit 16,32?
etc.
Posted by I R 1337
 - March 14, 2004, 11:34:01 AM
cant get it to work
Posted by kotraquin
 - March 14, 2004, 10:48:35 AM
hey freak just use the pm feature here unless you want P and spambots to know your email addy
have a good day
Posted by thefreak
 - March 13, 2004, 10:49:46 PM
can you show me your popfu macro
my email is <edited by John>

does it play the game for you or just to be used with the pofu auto program
Posted by thefreak
 - March 13, 2004, 07:51:51 PM
yeah but my strategy is to play the last number hit as it comes up more often than it should i have seen
also if you play rebet 24/7 p will get suspicious but here you are essentally betting a different number every game so it is as if you are at the computer changing your bet every game
Posted by jtp11678
 - March 13, 2004, 05:33:19 PM
never said it was playa just alot to write for a macro but if you can do it more power to you im just to lazy to write that much code when i can make it click rebet in a couple minutes
Posted by thefreak
 - March 13, 2004, 05:32:55 PM
a_playa i dont know who you think you are but that is my macro. DONT EVER PASS IT OFF AS YOUR OWN!!!!!!!!!!!!!!!!!!!!
Posted by ImRicherThanUAll
 - March 13, 2004, 04:02:56 PM
my macro isnt that bad
Posted by jtp11678
 - March 13, 2004, 02:35:09 PM
yes john thats my theory much quicker and MUCH easier
Posted by Homer
 - March 13, 2004, 02:27:27 PM
Or you could just use xumouse to click rebet. ;)
Posted by jtp11678
 - March 13, 2004, 02:23:51 PM
OH my my  :o thats just to much for a macro lmao you can just simplify it by picking your own numbers and having it click rebet on a loop it takes 2 minutes to write this code if you understand macro  :P
Posted by ImRicherThanUAll
 - March 13, 2004, 09:10:22 AM
Setfocus>PogoScreenName*
MoveWindow>PogoScreenName*,0,0
Label>Start
GetPixelColor>391,62,A
GetPixelColor>366,77,B
GetPixelColor>412,77,C
GetPixelColor>458,77,D
GetPixelColor>366,102,E
GetPixelColor>412,102,F
GetPixelColor>458,102,G
GetPixelColor>366,127,H
GetPixelColor>412,127,I
GetPixelColor>458,127,J
GetPixelColor>366,152,K
GetPixelColor>412,152,L
GetPixelColor>458,152,M
GetPixelColor>366,177,N
GetPixelColor>412,177,O
GetPixelColor>458,177,P
GetPixelColor>366,202,Q
GetPixelColor>412,202,R
GetPixelColor>458,202,S
GetPixelColor>366,227,T
GetPixelColor>412,227,U
GetPixelColor>458,227,V
GetPixelColor>366,252,W
GetPixelColor>412,252,X
GetPixelColor>458,252,Y
GetPixelColor>366,277,Z
GetPixelColor>412,277,AA
GetPixelColor>458,277,AB
GetPixelColor>366,302,AC
GetPixelColor>412,302,AD
GetPixelColor>458,302,AE
GetPixelColor>366,327,AF
GetPixelColor>412,327,AG
GetPixelColor>458,327,AH
GetPixelColor>366,352,AI
GetPixelColor>412,352,AJ
GetPixelColor>458,352,AK
IF>%A%<>6710784,A
IF>%B%<>6710784,B
IF>%C%<>6710784,C
IF>%D%<>6710784,D
IF>%E%<>6710784,E
IF>%F%<>6710784,F
IF>%G%<>6710784,G
IF>%H%<>6710784,H
IF>%I%<>6710784,I
IF>%J%<>6710784,J
IF>%K%<>6710784,K
IF>%L%<>6710784,L
IF>%M%<>6710784,M
IF>%N%<>6710784,N
IF>%O%<>6710784,O
IF>%P%<>6710784,P
IF>%Q%<>6710784,Q
IF>%R%<>6710784,R
IF>%S%<>6710784,S
IF>%T%<>6710784,T
IF>%U%<>6710784,U
IF>%V%<>6710784,V
IF>%W%<>6710784,W
IF>%X%<>6710784,X
IF>%Y%<>6710784,Y
IF>%Z%<>6710784,Z
IF>%AA%<>6710784,AA
IF>%AB%<>6710784,AB
IF>%AC%<>6710784,AC
IF>%AD%<>6710784,AD
IF>%AE%<>6710784,AE
IF>%AF%<>6710784,AF
IF>%AG%<>6710784,AG
IF>%AH%<>6710784,AH
IF>%AI%<>6710784,AI
IF>%AJ%<>6710784,AJ
IF>%AK%<>6710784,AK

GOTO>Start

Label>A
Wait>20
Mousemove>432,60
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>B
Wait>20
Mousemove>385,85
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>C
Wait>20
Mousemove>430,85
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>D
Wait>20
Mousemove>475,85
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>E
Wait>20
Mousemove>385,110
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>F
Wait>20
Mousemove>430,110
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>G
Wait>20
Mousemove>475,110
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>H
Wait>20
Mousemove>385,135
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>I
Wait>20
Mousemove>430,135
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>J
Wait>20
Mousemove>475,135
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>K
Wait>20
Mousemove>385,160
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>L
Wait>20
Mousemove>430,160
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>M
Wait>20
Mousemove>475,160
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>N
Wait>20
Mousemove>385,185
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>O
Wait>20
Mousemove>430,185
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>P
Wait>20
Mousemove>475,185
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>Q
Wait>20
Mousemove>385,210
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>R
Wait>20
Mousemove>430,210
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>S
Wait>20
Mousemove>475,210
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>T
Wait>20
Mousemove>385,235
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>U
Wait>20
Mousemove>430,235
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>V
Wait>20
Mousemove>475,235
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>W
Wait>20
Mousemove>385,260
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>X
Wait>20
Mousemove>430,260
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>Y
Wait>20
Mousemove>475,260
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>Z
Wait>20
Mousemove>385,285
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AA
Wait>20
Mousemove>430,285
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AB
Wait>20
Mousemove>475,285
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AC
Wait>20
Mousemove>385,310
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AD
Wait>20
Mousemove>430,310
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AE
Wait>20
Mousemove>475,310
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AF
Wait>20
Mousemove>385,335
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AG
Wait>20
Mousemove>430,335
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AH
Wait>20
Mousemove>475,335
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AI
Wait>20
Mousemove>385,360
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AJ
Wait>20
Mousemove>430,360
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

Label>AK
Wait>20
Mousemove>475,360
LClick
LClick
LClick
LClick
LClick
LClick
Goto>Results

label>Results
Goto>Start




Pritty big
Posted by Element
 - March 13, 2004, 07:42:22 AM
numbers dont have a memory.. but on pogo im not so sure about that lol  :P
Posted by kotraquin
 - March 13, 2004, 05:56:08 AM
i never even seen marco codes. <kinda cool> but anyhoo
the # board on roulette is so humans can think they can predict the next #'s we all like to think we know what # is next  :P
Posted by thefreak
 - March 13, 2004, 03:37:21 AM
I have to add as well i think this can only work with club pogo members
in a members only room as well